I have a deep love of the Witcher games ever since I stumbled upon a second-hand copy of Witcher 1 Enhanced Edition in a store in Cardiff many years ago. These are just the first steps towards improving grid combat, and we’re going to be incrementally rolling out some features with the drop of each block, until hopefully the 1.0 version of grid combat becomes something we can be really proud of.Īnd last but not least, I’m delighted to announce that we are finally partnering with GOG to bring Subverse onto their platform along with this update! It’s amazing to see that other platforms are opening up to adult games and Subverse having a positive impact on the industry. I don’t know what’s inside these barrels but they sure as hell pack a punch. Surrounding enemies confers significant bonuses, but it works both ways so make sure you protect your waifus at the same time! Everyone loves explosions, so the devs have added some hazardous barrels that you can use to your advantage on certain maps. We’ve implemented directional damage in Grid Combat which will add some more tactical depth to the system – the beta testers will soon get their hands on it and then it’ll be ready for prime-time. Our lead developer is also off on paternity leave for the birth of their first child (congratulations to them!), so we’ve had our fair share of unavoidable delays.ġ024×571 62.6 KB DIRECTIONAL DAMAGE AND EXPLOSIONS Combined with our redoubled recruitment effort via agencies, this will help us increase the speed of production for the next major update after Ela as it’s both lighter in features and shorter in length. The good news is that the new animators have integrated really well into our workflow and they’re already powering through the update after Elaisha’s! The software side is more complicated – integrating new remote working developers into a behemoth of a project like this in the middle of production has proven to be a challenge, but we have brought a new project manager on board to assist with the process. We have high expectations of ourselves internally, and I know you guys have high expectations as well so I want to make sure everyone understands that we are not getting complacent. We want to be releasing these at 3-4 month increments not 6 month increments. Obviously going forward, this kind of pace is not going to be acceptable for future content update releases. I completely understand the frustration of some players that it took us 6 months to release this update. I’m here to tell you we’re aiming to release the next update in early October! This update will contain all the features I talked about in the last blog, including the 50+ Pandora scenes, Cinematics, Elaisha waifu, the Kloi faction and a ton of new planets. Let’s get the big news out of the way first and the reason you’re all here – when the hell is Elaisha releasing?
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